#include < iostream>
#include < windows.h>

using namespace std;
#define BUFSIZE 5
static int SharedBuffer[BUFSIZE];
static int head = 0, tail = 0;
static int count = 0;
static HANDLE hMutex;
static HANDLE hNotFullEvent, hNotEmptyEvent;

static void BB_Producer()
{
	int i;
	for (i=20; i>=0; i--) 
	{
		Sleep(2000);

		while (true)
		{
			WaitForSingleObject(hMutex,INFINITE);
			if (count == BUFSIZE)	// 缓冲区满
			{
				ReleaseMutex(hMutex);	//释放锁
				WaitForSingleObject(hNotFullEvent,INFINITE);	//等待消费者取走
				continue;
			}
			// 得到互斥锁且缓冲区非满,跳出while循环
			break;
		}

		// 得到互斥锁且缓冲区非满,开始产生新数据
		cout << "Produce: " << i << endl;
		SharedBuffer[tail] = i;
		tail = (tail+1) % BUFSIZE;
		count++;
		ReleaseMutex(hMutex); // 结束临界区
		PulseEvent(hNotEmptyEvent); // 唤醒消费者线程
	}
}

static void BB_Consumer()
{
	int result;
	while (1) 
	{
		WaitForSingleObject(hMutex,INFINITE);
		if (count == 0)
		{
			ReleaseMutex(hMutex); // 释放互斥锁且等待
			WaitForSingleObject(hNotEmptyEvent,INFINITE);
		}
		else if (SharedBuffer[head] == 0) 
		{
			cout << "Consumed 0: end of data" << endl;
			ReleaseMutex(hMutex); // 结束临界区
			ExitThread(0);
		}
		else
		{
			result = SharedBuffer[head];
			cout << "Consumed: " << result << endl;
			head = (head+1) % BUFSIZE;
			count--;
			ReleaseMutex(hMutex); // 结束临界区
			PulseEvent(hNotFullEvent); // 唤醒生产者线程

			Sleep(2000);
		}
	}
}

int main()
{
	HANDLE hThreadVector[2];
	DWORD ThreadID;

	hMutex = CreateMutex(NULL,FALSE,NULL);
	hNotFullEvent = CreateEvent(NULL,TRUE,FALSE,NULL);
	hNotEmptyEvent = CreateEvent(NULL,TRUE,FALSE,NULL);

	hThreadVector[0] = CreateThread (NULL,		0,
														  (LPTHREAD_START_ROUTINE) BB_Producer,
															NULL, 0, (LPDWORD)&ThreadID);
	cout<<"Producer thread ID: "<<ThreadID<<", "<<hThreadVector[0]<<endl;

	hThreadVector[1] = CreateThread (NULL, 0,
														   (LPTHREAD_START_ROUTINE) BB_Consumer,
															NULL, 0, (LPDWORD)&ThreadID);
	cout<<"Consumer thread ID: "<<ThreadID<<", "<<hThreadVector[1]<<endl;

	WaitForMultipleObjects(2,hThreadVector,TRUE,INFINITE);

	return 0;
}

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